Eportfolio 3 CAGD 250
For the Zbrush core mini capstone assignment we had to sculpt a humanoid bust. Then we had to render a few still images in Maya along with a whole 360 turnaround of the bust. I actually used a bust character seen at Disneyland's The Haunted Mansion.I sculpted one of the 5 marble busts in the graveyard. The project was really difficult at the beginning. I used lots of youtube videos to get it to a respectable point. Then I explored on my own and edited up the way I liked it out the most. I also had a reference photo of the character and tried to make it look as similar as possible. For me the neck was difficult but i used clay build up to start it out then the move tool. The bust plate design was actually pretty easy for me to sculpt with some slashes and claybuild up and also using the inflate tool. The ears were difficult to do and I could not get down with any sculpting knowledge I had so I used the preset ears and just fixed them up to my liking. The ey...